Large City: Boke Íhi̊fam

Boke Íhi̊fam

Boke Íhi̊fam
Example Tauran architecture.
StateTetburland
ProvenceMàvēvāv Region
RegionÌvræ Mæběs Forest
Founded1066
Community LeaderLord Thithuc
Area53 km2 (21 mi2)
Average Yearly Temp30°C (86°F)
Average Elevation3654 m (11988 ft)
Average Yearly Precipitation254 cm/y (99 in/y)
Population12667
Population Density239 people per km2 (603 people per mi2)
Town AuraTransmutation
Naming
Native nameBoke Íhi̊fam
PronunciationÍhi̊ /fam/
Direct Translation[fan (enthusiast)] [volume; capacity]
Translation[Not Yet Translated]

Boke Íhi̊fam (Íhi̊ /fam/ [fan (enthusiast)] [volume; capacity]) is a subtropical Large City located in the Màvēvāv Region of the Tetburland.

The name Boke Íhi̊fam is derived from the Sylvin language, as Boke Íhi̊fam was founded by Qhukkek, who was culturaly Tauran.

Climate

Boke Íhi̊fam has a yearly average temperature of 30°C (86°F), with its average temperature during the summer being a blistering 34°C (93°F) and its average temperature during the winter being a warm 27°C (80°F). Boke Íhi̊fam receives an average of 254 cm/y (99 in/y) of precipitation, most of which comes in the form of rain during the summer. Boke Íhi̊fam covers an area of nearly 53 km2 (21 mi2), and an average elevation of 3654 m (11988 ft) above sea level.

Overview

Boke Íhi̊fam was founded durring the late 12th century in fall of the year 1066, by Qhukkek. The establishment of Boke Íhi̊fam was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Boke Íhi̊fam's construction back out of the project. Qhukkek pushed on reguardles, and Boke Íhi̊fam was finished, but starts off as a terible place to live.

Boke Íhi̊fam was built using the conventions of Tauran durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Boke Íhi̊fam is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Boke Íhi̊fam is buildings are arranged arround a network of narrow flagstone streets which form a diamond shaped grid, where each diamond verries in size given the proximity of the paralell streets forming each section. The ocasional smaller diamond has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Boke Íhi̊fam's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Boke Íhi̊fam's top tier civilian fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the city as needed.

A look around Boke Íhi̊fam seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do. On second glance, that chaos continues into adulthood. People seem to be allowed to do as they please with little harmoney to anything. It feels less like a city, and more like a spot people just happened to place their homes. Yet there are small elements here and there which show the underlying structure of the community. It’s just so complex, organic, and flowing one can only understand what is a piece of the puzzle, but not what its neighbors are.

Civic Infrastructure

Boke Íhi̊fam has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Boke Íhi̊fam has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Íhi̊fam. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Íhi̊fam's parks.

Boke Íhi̊fam has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Íhi̊fam.

Boke Íhi̊fam has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Boke Íhi̊fam has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Boke Íhi̊fam has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Boke Íhi̊fam has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Boke Íhi̊fam has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Íhi̊fam has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Boke Íhi̊fam has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Íhi̊fam's public wards, blessings, and other arcane systems.

Boke Íhi̊fam has an Millitary Academy which trains military officers and specilists.

Boke Íhi̊fam possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Boke Íhi̊fam's grid is powered by a direct leyline tap.

Boke Íhi̊fam's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Boke Íhi̊fam has a first rate hospital which caters to anyone in need of long term medical care.

Boke Íhi̊fam has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Íhi̊fam's natural decorations nor waterways.

Boke Íhi̊fam has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Boke Íhi̊fam has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Boke Íhi̊fam has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Boke Íhi̊fam's town hall was built using a different architectural style from the rest of the town. The style used is inspired by the natural world, characterized by sinuous, sculptural, organic shapes, arches, curving lines, and sensual ornamentation. Common motifs included stylized versions of leaves, flowers, vines, insects, animals, and other natural elements. Decorative elements found on the inside and outside of buildings include intricate mosaic work, curved windows, and decorative trim work. .

In Boke Íhi̊fam sometimes, near one of the seasonal solstices, the sun appears to split into three and it rains from a clear sky for several hours.

The Spider, Skull (Tiny) near Boke Íhi̊fam are known to be quite timid.

Boke Íhi̊fam's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves embarking on a group pilgrimage to channel Wild Magic energies of tier 1 via chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 24
  • Farmers: 37
  • Farm Laborer: 70
  • Hunters: 43
  • Milk Maids: 37
  • Ranchers: 16
  • Ranch Hands: 35
  • Shepherds: 33
    • Farmland: 50921 m2
    • Cattle and Similar Creatures: 3166
    • Poultry: 38001
    • Swine: 2533
    • Sheep: 126
    • Goats: 25
    • Horses, Mounts, and Beasts of Burden: 1266

Craftsmen

  • Arms and Toolmakers: 26
  • Blacksmiths: 29
  • Bookbinders: 15
  • Buckle-makers: 16
  • Cabinetmakers: 30
  • Candlemakers: 39
  • Carpenters: 37
  • Clothmakers: 39
  • Coach and Harness Makers: 13
  • Coopers: 31
  • Copper, Brass, Tin, Zinc, and Lead Workers: 17
  • Copyists: 11
  • Cutlers: 10
  • Fabricworkers: 28
  • Farrier: 68
  • Furriers: 8
  • Glassworkers: 42
  • Gunsmiths: 25
  • Harness-Makers: 12
  • Hatters: 24
  • Hosiery Workers: 9
  • Jewelers: 14
  • Leatherwrights: 30
  • Locksmiths: 12
  • Matchstick makers: 18
  • Musical Instrument Makers: 17
  • Painters, Structures and Fixtures: 16
  • Paper Workers: 18
  • Plasterers: 16
  • Pursemakers: 22
  • Roofers: 13
  • Ropemakers: 13
  • Rugmakers: 11
  • Saddlers: 24
  • Scabbardmakers: 28
  • Scalemakers: 13
  • Scientific, Surgical, and Optical Instrument Makers: 8
  • Sculptors, Structures and Fixtures: 12
  • Shoemakers: 11
  • Soap and Tallow Workers: 49
  • Tailors: 76
  • Tanners: 15
  • Upholsterers: 17
  • Watchmakers: 17
  • Weavers: 36
  • Whitesmiths: 10

Merchants

  • Adventuring Goods Retellers: 8
  • Arcana Sellers: 8
  • Beer-Sellers: 17
  • Booksellers: 18
  • Butchers: 31
  • Chandlers: 29
  • Chicken Butchers: 32
  • Entrepreneurs: 12
  • Fine Clothiers: 30
  • Fishmongers: 29
  • Florists: 7
  • Potion Sellers: 22
  • Resellers: 63
  • Spice Merchants: 16
  • Wine-sellers: 28
  • Wheelwright: 19
  • Woodsellers: 12

Service workers

  • Bakers: 70
  • Barbers: 68
  • Coachmen: 18
  • Cooks: 50
  • Doctors: 27
  • Gamekeepers: 19
  • Grooms: 10
  • Hairdressers: 45
  • Healers: 32
  • Housekeepers: 39
  • Housemaids: 66
  • House Stewards: 34
  • Inns: 12
  • Laundry maids: 22
  • Maidservants: 40
  • Nursery Maids: 23
  • Pastrycooks: 50
  • Restaurateur: 52
  • Tavern Keepers: 52

Specialized Laborer

  • Ashworkers: 18
  • Bleachers: 11
  • Chemical Workers: 7
  • Coal Heavers: 27
  • In-Town Couriers: 27
  • Long Haul Couriers: 27
  • Dockyard Workers: 25
  • Gas Workers: 6
  • Hay Merchants: 10
  • Leech Collectors: 32
  • Millers: 26
  • Miners: 29
  • Oilmen and Polishers: 19
  • Postmen: 30
  • Pure Finder: 16
  • Skinners: 40
  • Sugar Refiners: 7
  • Tosher: 19
  • Warehousemen: 46
  • Watercarriers: 26
  • Watermen, Bargemen, etc.: 32

Skilled Laborers

  • Accountants: 16
  • Alchemist: 19
  • Clerk: 25
  • Dentists: 12
  • Educators: 35
  • Engineers: 18
  • Gardeners: 13
  • Mages: 9
  • Plumbers: 12
  • Pharmacist: 15
  • Professors: 5
  • Scientists: 9
  • Wizards: 5

Civil Servants

  • Adventurers: 12
  • Bankers: 17
  • Civil Clerks: 29
  • Civic Iudex: 14
  • Consultants: 8
  • Exorcist: 28
  • Fixers: 15
  • Kami Clerk: 22
  • Landlords: 23
  • Lawyers: 15
  • Legend Keepers: 21
  • Militia Officers: 115
  • Monks, Monastic: 36
  • Monks, Civic: 40
  • Historian, Oral: 27
  • Historian, Textual: 14
  • Policemen, Sheriffs, etc.: 26
  • Priests: 57
  • Rangers: 17
  • Rat Catchers: 19
  • Scholars: 18
  • Spiritualist: 22
  • Slayers: 7
  • Storytellers: 56
  • Military Officers: 42

Cottage Industries

  • Brewers: 38
  • Comfort Services: 46
  • Enchanters: 14
  • Herbalists: 14
  • Jaminators: 48
  • Needleworkers: 43
  • Potters: 21
  • Preserve Makers: 43
  • Quilters: 18
  • Seamsters: 84
  • Spinners: 36
  • Tinker: 14
  • Weaver: 33

Artists

  • Actors: 13
  • Architects: 5
  • Bards: 19
  • Costumers: 7
  • Dancers: 14
  • Drafters: 8
  • Engravers: 10
  • Fine Furniture Carpenters: 6
  • Glaziers: 13
  • Inlayers: 12
  • Musicians: 36
  • Painters, Art: 6
  • Playwrights: 13
  • Sculptors, Art: 11
  • Wood Carvers: 43
  • Writers: 40

Produce Industries

  • Butter Churners: 42
  • Canners: 35
  • Cheesmakers: 39
  • Ice Merchants: 5
  • Millers: 23
  • Picklers: 22
  • Smokers: 15
  • Stockmakers: 14
  • Tobacconists: 18
  • Tallowmakers: 27

4747 of Boke Íhi̊fam's population work within a Foundational Occupation.

7540 of Boke Íhi̊fam's population do not work in a formal occupation, but do contribute to the local economy. 380 (3%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the late 2nd century Boke Íhi̊fam experienced an impossibly long, cold, and stormy winter unlike anything seen before. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Boke Íhi̊fam lost 251 people, and 284 livestock in the disaster.. The disaster is remembered as the Mourning Screams, after the sounds of the winds.

History